Justen Lazzaro
Realtime VFX/Technical Artist | Ex Principal VFX at Polyarc
Remote, United States
Summary
I'm a real-time VFX/Technical Artist in perpetual pursuit of satisfying motion, beautiful shading, and excellent player communication. I love creating interactive effects and materials, optimizing game content, and creating tools to speed up production pipelines.
Skills
Real-time VFXMaterial CreationTexturingPerformance ProfilingTool CreationScriptingPython ScriptingProceduralism3D ModelingStorytellingProgrammingLightingDigital Sculpting
Software proficiency

Unreal Engine

Blender

Substance 3D Designer

Houdini

Photoshop

Substance 3D Painter

Python

3ds Max

Maxscript
Productions
Video Game
Moss: Book II
Year
2022
Role
Senior VFX Artist
Company
Polyarc Games
Experience
Principle VFX Artist at Polyarc Games
Remote, US
Senior VFX Artist at Polyarc Games
Remote, US
VFX Artist at Polyarc Games
Seattle , US
July 2020 - December 2020
Associate VFX Artist at Polyarc Games
Seattle , US