This is how I approached creating an animated, forcefield material for a Ratchet and Clank fan art environment, made for virtual reality. This was a project I worked on during a mentorship with Ryan Benno, currently a Senior Environment Artist at Insomniac Games. https://gumroad.com/ryan_benno
The original design(s) for this material were created by Insomniac Games for Ratchet and Clank on the PS4 and are not my own.
Feel free to ask any questions you may have!
VR Forcefield Materal - Final Result
VR Forcefield Materal - Base Hex Pattern/Electricity
VR Forcefield Materal - Noise variations
VR Forcefield Materal - Final Result